AI Insights · Timothy · October 2025
Top Sandbox Games on Android in Finland Q3 2025
Explore the performance of the top sandbox games on Android in Finland during Q3 2025, including download and revenue trends.
In the third quarter of 2025, the sandbox gaming category on the Android platform in Finland demonstrated diverse performance across top applications. Here's a closer look at the top five games based on data from Sensor Tower.
Roblox saw a varied performance. Weekly revenue peaked at around $41K in early July, with some fluctuations that led to a dip in August, before rebounding to close the quarter at approximately $31K. Downloads started at 1.4K, dipping slightly mid-quarter but then rising to nearly 2.5K by the end of September. Active users fluctuated from 97K in late June to 84K by the quarter's end.
Steal n Catch the Brainrot experienced a steady increase in downloads, starting at 19 in July and peaking at 706 in late August, before declining to 340 by the end of September. Active users followed a similar trend, beginning with just 16 and reaching 1.1K in late August, before adjusting to 751.
Melon Sandbox maintained moderate revenue throughout the quarter, with earnings ranging from $39 to $67. Downloads peaked at 336 in late July, although they gradually decreased to 164 by the end of the period. Active users remained relatively stable, starting at 14K and ending slightly lower at 13K.
Elastic Playground:Ragdoll Fun did not generate revenue during this period but witnessed a steady download trend, beginning at 261 and decreasing to 134 by the end of September. Active users showed a small decline from 741 to 995.
Finally, Blox World experienced a peak in downloads at 512 in mid-July, followed by a gradual decrease to 74 by late September. Active users peaked at 1.2K in late July, settling at 899 by the quarter's end, with minimal revenue generated throughout the period.
For more detailed insights and analysis, visit Sensor Tower.